
3D technology renders itself useful
Introduction 3D software first became commercially available in the 1960s, and since the late 1990s modelling and animation programs have been widely used by studios
Introduction 3D software first became commercially available in the 1960s, and since the late 1990s modelling and animation programs have been widely used by studios
What? When we say ‘Toolbox Talk’ we don’t mean an actual ‘toolbox talk’. Instead we mean a new range of cleverly created learning resources coming
Fresh off the success of our mental health e-learning collaboration with Seadrill, we’re at it again. This time we’re joining forces to co-create a ‘Sustainability
As we’ve evolved on our journey at Reuzer, our offerings and capability have had to react and adapt accordingly. One common theme from our clients
Introduction Firstly we’ll be very upfront – we’re not trying to claim the credit for this article, we’re simply sharing some elements from a recent
Relevant content… If it’s box ticking training you’re looking for – then this probably isn’t for you. Trust us, we’ve seen some pretty dreadful excuses
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